/*
 * SPDX-FileCopyrightText: Copyright (c) 2022-2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
 * SPDX-License-Identifier: Apache-2.0
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 * http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

#pragma once

#include <gmock/gmock.h>
#include "../src/ilibrary_loader.h"

namespace nvimgcodec {

class MockLibraryLoader : public ILibraryLoader
{
  public:
    MOCK_METHOD(LibraryHandle, loadLibrary, (const std::string& library_path), (override));
    MOCK_METHOD(void, unloadLibrary, (LibraryHandle library_handle), (override));
    MOCK_METHOD(void*, getFuncAddress, (LibraryHandle library_handle, const std::string& func_name),
        (override));
};

} // namespace nvimgcodec